Interactive science

Papers youcan play with

Scientific papers describe systems that move, settle, and break — but they arrive as static equations on a page. These are those models rebuilt as things you can run: change a parameter, watch the system respond, and see for yourself why the result holds.

Interactive explainers Simulations from source papers Companion to the videos

About

I spent a PhD in geochemical oceanography building box models of the ocean carbon cycle. Daisyworld is a box model too — a whole planet reduced to a handful of coupled equations — which is why it is the first one here. I write software now; these are the papers I kept wanting to run rather than read.

The idea

A paper's central claim is usually a behaviour, not a number — this feedback stabilizes, that threshold is sharp. Behaviour is hard to get from a figure and easy to get from a model you can move.

How they are built

Each project implements the paper's actual equations, not an animation of them. Where the original gives parameter values, those are the defaults, so the reproduced figures really are reproduced.

Self-contained

Every project is a static page in its own folder, with no build step and no server. Open the file and it runs — now, and in ten years.